Account Level in NFTAMA: Experience, Perks and How It Connects to AMA2

In NFTAMA not only safes grow — your account does too. Its level, from 0 to 100, raises cashback, the mint discount, key strength, the number of auto-buy rules and the referral bonus at once. The level comes with experience, and the missing experience can be bought for AMA2.
Where experience comes from
| Action | Experience |
|---|---|
| AMA2 spent in the game: a showcase safe, a mint, a safe level, an expansion, key tempering | 30% of the sum |
| Buying a safe from a player | 10% of the price, up to 100 a day |
| AMA2 top-up (Stars, USDT, BNB→AMA2, transfer) | 10% — only above the previous high of “brought in minus taken out” |
| AMA2 lock | 1% of the amount per 30 days |
| Mint / challenge reward / a friend bought the first safe | +20 / +25 / +25 |
| Login / 7 days in a row / a key / safe of luck | +3 / +15 / +5 / +1 — only with a paid safe, up to 20 a day |
| Once: first safe, e-mail, Telegram | +20 / +10 / +10 |
Moving AMA2 back and forth is useless: top-up experience is given only for new money, and activity experience only to paid safe owners.
What a level gives
| Perk | Per level | Limit |
|---|---|---|
| Cashback on showcase purchases | ×1.05 to the percent (from 3%) | 10% |
| Mint discount | 1.5% | 30% |
| AMA2↔BNB exchange fee | −0.1 pp | half of the base |
| Auto-buy rules | +1 for every 2 levels (2 at the start) | 20 |
| Modifier keys | +1 day of life, +2% to the bonus cap | +30 days, +40% |
| Referral bonus | +0.2 pp (paid by the project) | +3 pp |
| Safe of luck attempts | +1 for every 5 levels | +2 |
| Silver/Gold chance | 13·(1 − e−L/12) pp | +13 pp |
| Safes: capacity / growth / gene in the mint | +1% / +0.002% per 5 levels / +0.1 pp | +20% / +0.02 / +2 pp |
On top of that, at an equal auto-buy bid the player with the higher level wins.
Buying the missing experience
If you are a little short of the next level, the rest can be bought: an experience point costs (1 + 0.03·L) AMA2 adjusted for the current showcase price of weight. You only pay for what is missing, so it is cheapest to buy when the level ring is almost full.
How long levels take
- A casual player (a safe a month, logins, the safe of luck) — level 8 in a year.
- An active one (2 safes a month, levels, a mint) — level 11 in a year.
- A big one (10 safes a month, levels, mints) — level 18 in a year.
Try it for free
Signing up takes a minute: a login, an e-mail and a password, no documents and no wallet. After confirming your e-mail you get a demo safe that starts earning AMA2 right away, and the safe of luck.
The table of levels and prices is in the guide: “Account level”.